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ADVENTURE
Game Program Instructions

Use your Joystick Controller with this ATARI(C) Game Program.(tm) Be sure
the Controller is firmly plugged into the LEFT CONTROLLER jack at the rear
of your ATARI Video Computer System.(tm) Hold the Controller with the red
button to your upper left toward the television screen. See Section 3 of
your Owner's Manual for further details.

Note: Always turn the console power switch OFF when inserting or removing
an ATARI Game Program. This will protect the electronic components and
prolong the life of your ATARI Video Computer System.

Note: For more enjoyment of the ADVENTURE Game Program, please read all
instructions carefully before beginning play. Keep this instruction booklet
handy for quick reference.

HOW TO PLAY

An evil magician has stolen the Enchanted Chalice and has hidden it
somewhere in the Kingdom. The object of the game is to rescue the Enchanted
Chalice and place it inside the Golden Castle where it belongs.

This is no easy task, as the Evil Magician has created three Dragons to
hinder you in your quest for the Golden Chalice. There is Yorgie, the
Yellow Dragon, who is just plain mean; there is Grundle, the Green Dragon,
who is mean and ferocious; and there is Rhindle, the Red Dragon, who is the
most ferocious of all. Rhindle is also the fastest Dragon and is the most
difficult to outmaneuver.

There are three castles in the Kingdom; the White Castle, the Black Castle,
and the Golden Castle. Each castle has a Gate over the entrance. The Gate
can be opened with the corresponding colored Key. Inside each Castle are
rooms(or dungeons, depending at which Skill Level you are playing).

The Castles are separated by rooms, pathways, and labyrinths. Common to all
the Skill Levels is the Blue Labyrinth through which you must find your way
to the Black Castle. Skill Levels 2 and 3 have a more complicated
Kingdom(see SKILL LEVELS section).

USING THE CONTROLLER

You can move in any of eight directions with the joystick in that
direction(see diagram). Each area shown on your television screen will have
one or more barriers or walls, through which you CANNOT pass. There are one
or more openings. To move from one area to an adjacent area, move "off" the
television screen through one of the openings, the adjacent area will be
shown on your television screen.

Scattered throughout the Kingdom are certain objects to help you in your
search for the Enchanted Chalice. To pick up an object, all that is
necessary is to touch it. You will hear a sound that will notify you that
you have the object in tow. To drop the object, press the red controller
button. You will hear a different sound that will tell you that the object
has been released.

To open any Castle, touch the Gate with that Castle's corresponding colored
key. The GAte will slide open and you can enter the Castle by moving upward
through the Gate. If you are leaving the Castle, it is advisable to push
the Key out first or you may inadvertently close the Castle Gate behind
you.

CONSOLE CONTROLS

Choose the Skill Level you wish to play by depressing the game select
switch. To begin play depress the game reset switch.

If you get "eaten" by one of the Dragons, do not despair! Just depress the
game reset switch and you will be "reincarnated" and placed back in front
of the Golden Castle. Unfortunately, any Dragons you may have slain(see
GOOD MAGIC) will also be reincarnated. If you were carrying any object with
you, it will remain where it was.

If you have finished one game and wish to begin another depress either the
game reset or the game select switch. The number of the skill level at
which you were playing will appear on the television screen. Depress the
game reset switch and begin play.

DIFFICULTY SWITCHES

By using the difficulty switches you can increase or decrease the
difficulty of the game at each Skill Level.

When the left difficulty switch is in the b position, the Dragons will
hesitate before they bite you. Therefore, when the left difficulty switch
is in the a position, it is more difficult to escape them.

GOOD MAGIC

While the Evil Magician has created many hazards to slow you in your quest
to rescue the Enchanted Chalice, there is some Good Magic on your side:

   * You have a Sword that you can use to slay the Dragons To do this, you
     must touch him with it.

   * If the right difficulty switch is in the a position all Dragons will
     run from the Sword.

   * There is a Bridge that can be used to pass over the walls of any
     portion of the Kingdom. The Bridge CANNOT be used to pass through any
     barrier into the next portion, nor can it be used to move from right
     to left or left to right over a barrier or wall. It also CANNOT be
     used to get past a locked Castle Gate.

     Pick up the Bridge the same way you would any other object. Place the
     Bridge across the wall that you wish to pass over and release it by
     pushing the red controller button. The ends of the Bridge must be
     visible on both sides of the wall for it to work. After releasing the
     Bridge you can then pass through it to the other side of the wall or
     barrier.

     If you should happen to touch the inside of the Bridge while you are
     passing over the barrier, the Bridge will close and you may become
     trapped as well.

     To release yourself, press the red controller button. If, for some
     reason, your magic should fail and you still cannot release yourself,
     press game reset and "reincarnate". Use reincarnation as a last
     resort, especially if you have slain one or more Dragons.

   * In all games, Yorgie, the Yellow Dragon, is afraid of the Gold Key and
     will run from it. He will also stay away from whatever room or area of
     the Kingdom in which it may be.

   * To remove objects that are stuck in a wall and out of reach, there is
     a Magnet that affects all inanimate objects, including the Bridge. The
     Magnet can also be used to move objects in an adjacent part of the
     kingdom by putting it in front of you before entering that part of the
     Kingdom.

BAD MAGIC

The Evil Magician has cast a spell to make it difficult for you to succeed
in resucing the Enchanted Chalice. Not only do the Dragons rally around and
try to stop you from getting the Enchanted Chalice, they guard other
objects in the Kingdom:

   * Grundle, the Green Dragon, guards the Magnet, the Bridge, and the
     Black Key.

   * Rhindle, the Red Dragon, guards the White Key.

   * When not guarding the Enchanted Chalice, Yorkle, the Yellow Dragon,
     roams freely about the Kingdom. Sometimes he will assist Grundle or
     Rhindle in guarding whatever it may be that they are guarding.

     There is other Ba Magic that you must overcome in order to rescue the
     Enchanted Chalice:

   * You cannot pick up and carry a slain dragon.

   * In Skill Levels 2 and 3(see SKILL LEVEL descriptions), besides the
     Dragons, the Evil Magician has created a Black Bat that carries
     objects arround throughout the Kingdom and trades them for an object
     that you may be carrying. The Black Bat may trade a live Dragon for
     the Sword and leave you defenseless, or it may trade you something for
     the Enchanted Chalice just as you are ready to put it into the Golden
     Castle.

GOOD OR BAD MAGIC

Some Magic can be good or bad, depending on the situation:

   * You can catch the Black Bat and carry it and whatever the Black Bat
     may be carrying. However, sometimes the Black Bat will escape(usually
     at the most inopportune times).

   * If there are four or more objects(including the Castle Gates) in your
     area of the Kingdom, your magic may or may not work. Sometimes you can
     slay a Dragon, sometimes you can't. However, it is easier to avoid
     being swallowed by a Dragon.

If you have slain a Dragon, and he is blocking your path, so you cannot get
through, you can use this to your advantage by placing one or two objects
in the same area and then move through the slain Dragon.

Sometimes the Black Bat can be used to your advantage by getting it to swap
for an object you need that may be stuck in a wall.

SKILL LEVELS

Level 1 This is the simplest Skill Level. When you depress the game reset
switch to begin play, you will see the Key to the Golden Castle. Unlock the
Castle and enter. You will find the Sword inside the Golden Castle. The Key
to the Black Castle is being guarded by Grundle, the Green Dragon. Yorgle,
the Yellow Dragon is roaming free and may or may not be found guarding the
Enchanted Chalice, which is hidden with the Magnet inside the Black Castle.

Level 2 This Kingdom is much larger than Level 1. There are Catacombs (in
which you can see only part way). The Key to the Golden Castle is hidden
here. You must pass through the Catacombs to reach the White Castle. The
Key to the White Castle is hidden in the Blue Labyrinth. Inside the White
Castle is the Red Dungeon. There is a Secret Room in the Red Dungeon where
the Key to the Black CAstle is hidden. To get to the Secret room you must
use the Bridge.

To get to the Black CAstle you must pass through the Blue Labyrinth. Behind
the first room of the Black Castle is the Grey Dungeon, which is similar to
the Catacombs. The Enchanted Chalice is hidden here, guarded by Rhindle,
the Red Dragon.

All objects, the Dragons, and the Black Bat will start in the same place in
the Kingdom each time you play the game at Level 2.

Level 3 The Kingdom is the same as Level 2, but is more difficult to play
as the Evil Magician has placed all the objects and the Dragons randomly
within the Kingdom. You will never know for sure what is in the next area
of the Kingdom until you enter it, nor will you know for sure where the
Enchanted Chalice may be hidden. The Dragons could be inside any of the
Castles.

Atari, Inc. Consumer Division
1195 Borregas Ave.
Sunnyvale, CA 94086
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